Browsing Archive: March, 2012

Mental Ray for Maya Render Farm Setup

Posted by Marwan Abd Ellah on Wednesday, March 28, 2012, In : Modeling & Rendering 
Parallelism
Parallel network rendering lets you render your images on multiple machines over a network using the mental ray standalone renderer. This requires mental ray standalone rendering licenses and can be invoked while working within Maya (mental ray for Maya plugin) and also from the command line with Maya or using the mental ray standalone renderer.

A few terms
When using mental ray, Master refers to the machine that is invoking the parallel network render request interactively, via batc...

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HWLOC Library

Posted by Marwan Abdellah on Friday, March 9, 2012, In : Scalable Rendering 
I am glad to contribute to this library. 

The Portable Hardware Locality (hwloc) software package provides a portable abstraction (across OS, versions, architectures, ...) of the hierarchical topology of modern architectures, including NUMA memory nodes, sockets, shared caches, cores and simultaneous multithreading. It also gathers various system attributes such as cache and memory information as well as the locality of I/O devices such as network interfaces, InfiniBand HCAs or GPUs. It primar...

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