The Boost C++ Libraries

Posted by Marwan Abd Ellah on Saturday, March 31, 2012 In : C++ 
The Boost C++ Libraries introduces 38 general purpose Boost libraries. They should be of great use to C++ developers - no matter what industry they work in and no matter what software they create.
The most important goal of the book is to increase your efficiency as a C++ developer. You will learn how to use the Boost libraries to write less code with fewer bugs and finish projects faster. And you will see how the Boost libraries help you write more concise code that is more easily maintained ...
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Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL

Posted by Marwan Abd Ellah on Saturday, March 31, 2012 In : Computer Graphics 

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

Computer animation and graphics–once rare, complicated, and comparatively expensive–are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL®, 6e, is the only introduction to computer graphics text for undergraduates...


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Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition)

Posted by Marwan Abd Ellah on Saturday, March 31, 2012 In : C++ 
“Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you’ve never read Effective C++ and you think you know everything about C++, think again.”
— Steve Schirripa, Software Engineer, Google
“C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott’s deep insight and distincti...

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API Design for C++

Posted by Marwan Abd Ellah on Saturday, March 31, 2012 In : C++ 

The design of application programming interfaces can affect the behavior, capabilities, stability, and ease of use of end-user applications. With this book, you will learn how to design a good API for large-scale long-term projects. With extensive C++ code to illustrate each concept, API Design for C++ covers all of the strategies of world-class API development. Martin Reddy draws on over fifteen years of experience in the software industry to offer in-depth discussions of interface design, d...


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Graphics Shaders: Theory and Practice

Posted by Marwan Abd Ellah on Saturday, March 31, 2012 In : Shading Languages 
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It will complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifica...
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